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To: alsa-user@alsa.jcu.cz
Subject: Re: broken sound when running quake. ESS1371/RedHat5.1 
In-reply-to: Your message of "Sat, 09 Jan 1999 08:19:45 PST."
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Date: Tue, 12 Jan 1999 10:16:04 -0500
From: Tom Lee <tjlee@kiva.net>
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On Sat, 09 Jan 1999 08:19:45 PST, Sean Cross <secross@whidbey.com> wrote:

>Hello, I have a ESS 1371 card in a pentium 266, In quake the sound 
>continues to rapidly go on and off about 3 times a second.

     I have the same sound hardware and the same problem.  I've found that 
doing this before running Quake works:

echo "Playback squake 32 4096 WR_ONLY" > /proc/asound/0/pcm0o

(replace "squake" with the name of whatever binary you use).

     Sometimes the file /proc/asound/0/pcm0o doesn't exist, so the above
command fails, but if you run Quake and exit, the file reappears and the
above command works.  Do the command and run Quake again, and the sound is
fine.

     The problem is that (1) /proc/asound/0/pcm0o appears and disappears,
and (2) you have to do this every time you play Quake.  If you exit Quake 
and something else uses sound, Quake's sound is messed up again next time 
you run it.

     This happens only in Quake, to my knowledge, but then Quake is the 
only graphics-and-sound-intensive game I play on my computer.

-- 
    - Tom Lee - tjlee@kiva.net - Kiva Networking - Bloomington, Indiana -



