From alsa-devel-owner@alsa.jcu.cz  Mon May 11 23:32:07 1998
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From: Frank van de Pol <F.K.W.van.de.Pol@inter.nl.net>
Message-Id: <199805111941.VAA24001@obelix.fvdpol.inter.nl.net>
Subject: Re: New Sequencer core
To: alsa-devel@jcu.cz
Date: Mon, 11 May 1998 21:41:32 +0200 (MET DST)
In-Reply-To: <3556D742.31DF@bath.ac.uk> from "P.J.Leonard" at May 11, 98 11:47:30 am
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P.J.Leonard wrote:
> > 
> > Having drums at channel 10 (like 'dictated' with general midi) is not a must.
> > The extended standards like GS & XG, and all other non GM synths & samplers
> > can have the drums on ony channel one wants. The capability of AWE & GUS to
> > play drums on every channel _is_ compatible with midi, it's just a matter of
> > what standard (if any) to support.
> > 
> > Typical scenario achieveble with XG synths (and thus also with onboard
> > synths if we make'm sort of XG compatible):
> >         - drum 1 at midi channel 10 (standard drumkit)
> >         - drum 2 at midi channel 11 (909 drumkit)
> >         each channel can have it's own drumkit, effect settings.
> >         NRPN are provided to set for a drum channel PER NOTE (ie.
> >         bassdrum, tom, highhat etc.) certain parameters:
> >                 filter cutoff, resonance
> >                 attack, decay, release
> >                 pitch fine & coarse
> >                 level, panning
> >                 3x effect send (reverb, chorus, variation)
> > 
> > quite some knobs to twiddle with...
> 
>  A voice will have an associated channel. The channel must be capable of
> providing
> information about the services available. 

Yep. There shows our 'capilities' stuff up (again). 

Frank



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