From alsa-devel-owner@alsa.jcu.cz  Thu Jan 28 18:24:29 1999
Received: from busboy.sped.ukans.edu (busboy.sped.ukans.edu [129.237.247.162])
	by marvin.jcu.cz (8.9.1a/8.9.1) with ESMTP id SAA12047
	for <alsa-devel@alsa.jcu.cz>; Thu, 28 Jan 1999 18:23:21 +0100
Received: from localhost (justin@localhost)
	by busboy.sped.ukans.edu (8.9.1/8.9.1) with ESMTP id LAA21718
	for <alsa-devel@alsa.jcu.cz>; Thu, 28 Jan 1999 11:23:19 -0600 (CST)
Date: Thu, 28 Jan 1999 11:23:18 -0600 (CST)
From: Justin Bradford <justin@ukans.edu>
To: alsa-devel@alsa.jcu.cz
Subject: Re: 3D Sound and Environmental Audio
In-Reply-To: <Pine.LNX.3.96.990128162238.4780V-100000@entry.jcu.cz>
Message-ID: <Pine.OSF.4.03.9901281101170.10837-100000@busboy.sped.ukans.edu>
MIME-Version: 1.0
Content-Type: TEXT/PLAIN; charset=US-ASCII
Reply-To: alsa-devel@alsa.jcu.cz
Sender: alsa-devel-owner@alsa.jcu.cz
Precedence: list

> At this time ALSA doesn't contains any enhanced things than serious access
> to sound hardware. You are probably speaking about some 3D library which
> can mix some voices and place them to 3D space. It can be eventually
> hardware accelerated. All things are still in my TODO list in my head.

I'm not even aware of 3D sound library, and I was just wondering if ALSA
intended to eventually extend it's API to include things like 3D sound.

> If you want help us, it will be nice. We can eventually help you with
> hardware access (if possible). If you are only consumer, please, be
> patient and wait until someone will work on this feature.

I'd be more than happy to contribute, but I'm not sure exactly what I
need to do. If you can tell me what it is I need to write (just a library,
or API for ALSA, and how is hardware abstraction done for extensions like
3D), I'll see what I can do. 

Justin Bradford
justin@ukans.edu


